|Posted by David - October 15, 2006 - 18:55|
Whorls upon Worlds (in three sentences)
or: A reductionist summary of the artistic aims of this project
The themes that inspired us and the ideas that came out of subsequent discussions are quite numerous, so to even try to fit them into three sentences I'm going to start by breaking the project into three major artistic components:
I actually don't feel like making those into coherant sentences tonight, so I won't. The ideas are there.
To bring up the other three sentences and a point I keep coming back to in my thought: A lot is being made of the (stereotypical) qualities of natural science in relation/opposition to Art, but shouldn't the subject be computer science? I admit limited knowledge of the subject, but doesn't computer science have much akin to 'pure math', engineering, and art, more than natural science? It's a very different beast than the empirical natural sciences that everyone talks about when the word "science" comes up, the two should not be equivocated.
And to bring up Andrew's thoughts: I don't think that he and I come from such different worlds. The art students who entered this program (mostly) have an interest and ability with computer science, and the compsci students all have an interest and ability with art (and maybe they must, by definition, as I said in the above paragraph), but we are asked to oppose and distinguish our specialities. Maybe I'm speaking in terms which are too strong; positing a duality between Art and Science is a necessary dialectic step in approaching the issues brought up by this program. Maybe we've just got to all talk about it more.